||HTTP request handler base class.|
The following explanation of HTTP serves to guide you through the
code as well as to expose any misunderstandings I may have about
HTTP (so you don't need to read the code to figure out I'm wrong
HTTP (HyperText Transfer Protocol) is an extensible protocol on
top of a reliable stream transport (e.g. TCP/IP). The protocol
recognizes three parts to a request:
1. One line identifying the request type and path
2. An optional set of RFC-822-style headers
3. An optional data part
The headers and data are separated by a blank line.
The first line of the request has the form
<command> <path> <version>
where <command> is a (case-sensitive) keyword such as GET or POST,
<path> is a string containing path information for the request,
and <version> should be the string "HTTP/1.0". <path> is encoded
using the URL encoding scheme (using %xx to signify the ASCII
character with hex code xx).
The protocol is vague about whether lines are separated by LF
characters or by CRLF pairs -- for compatibility with the widest
range of clients, both should be accepted. Similarly, whitespace
in the request line should be treated sensibly (allowing multiple
spaces between components and allowing trailing whitespace).
Similarly, for output, lines ought to be separated by CRLF pairs
but most clients grok LF characters just fine.
If the first line of the request has the form
(i.e. <version> is left out) then this is assumed to be an HTTP
0.9 request; this form has no optional headers and data part and
the reply consists of just the data.
The reply form of the HTTP 1.0 protocol again has three parts:
1. One line giving the response code
2. An optional set of RFC-822-style headers
3. The data
Again, the headers and data are separated by a blank line.
The response code line has the form
<version> <responsecode> <responsestring>
where <version> is the protocol version (always "HTTP/1.0"),
<responsecode> is a 3-digit response code indicating success or
failure of the request, and <responsestring> is an optional
human-readable string explaining what the response code means.
This server parses the request and the headers, and then calls a
function specific to the request type (<command>). Specifically,
a request SPAM will be handled by a method do_SPAM(). If no
such method exists the server sends an error response to the
client. If it exists, it is called with no arguments:
Note that the request name is case sensitive (i.e. SPAM and spam
are different requests).
The various request details are stored in instance variables:
- client_address is the client IP address in the form (host,
- command, path and version are the broken-down request line;
- headers is an instance of mimetools.Message (or a derived
class) containing the header information;
- rfile is a file object open for reading positioned at the
start of the optional input data part;
- wfile is a file object open for writing.
IT IS IMPORTANT TO ADHERE TO THE PROTOCOL FOR WRITING!
The first thing to be written must be the response line. Then
follow 0 or more header lines, then a blank line, and then the
actual data (if any). The meaning of the header lines depends on
the command executed by the server; in most cases, when data is
returned, there should be at least one header line of the form
where <type> and <subtype> should be registered MIME types,
e.g. "text/html" or "text/plain".
- __del__(self) from SocketServer.BaseRequestHandler
- __init__(self, request, client_address, server) from SocketServer.BaseRequestHandler
- Return the client address formatted for logging.
This version looks up the full hostname using gethostbyaddr(),
and tries to find a name that contains at least one dot.
- Return the current date and time formatted for a message header.
- Send the blank line ending the MIME headers.
- finish(self) from SocketServer.StreamRequestHandler
- Handle a single HTTP request.
You normally don't need to override this method; see the class
__doc__ string for information on how to handle specific HTTP
commands such as GET and POST.
- Return the current time formatted for logging.
- log_error(self, *args)
- Log an error.
This is called when a request cannot be fulfilled. By
default it passes the message on to log_message().
Arguments are the same as for log_message().
XXX This should go to the separate error log.
- log_message(self, format, *args)
- Log an arbitrary message.
This is used by all other logging functions. Override
it if you have specific logging wishes.
The first argument, FORMAT, is a format string for the
message to be logged. If the format string contains
any % escapes requiring parameters, they should be
specified as subsequent arguments (it's just like
The client host and current date/time are prefixed to
- log_request(self, code='-', size='-')
- Log an accepted request.
This is called by send_reponse().
- Parse a request (internal).
The request should be stored in self.raw_request; the results
are in self.command, self.path, self.request_version and
Return value is 1 for success, 0 for failure; on failure, an
error is sent back.
- send_error(self, code, message=None)
- Send and log an error reply.
Arguments are the error code, and a detailed message.
The detailed message defaults to the short entry matching the
This sends an error response (so it must be called before any
output has been generated), logs the error, and finally sends
a piece of HTML explaining the error to the user.
- send_header(self, keyword, value)
- Send a MIME header.
- send_response(self, code, message=None)
- Send the response header and log the response code.
Also send two standard headers with the server software
version and the current date.
- setup(self) from SocketServer.StreamRequestHandler
- Return the server software version string.
- __init__(self, server_address, RequestHandlerClass) from SocketServer.TCPServer
- fileno(self) from SocketServer.TCPServer
- finish_request(self, request, client_address) from SocketServer.TCPServer
- get_request(self) from SocketServer.TCPServer
- handle_error(self, request, client_address) from SocketServer.TCPServer
- handle_request(self) from SocketServer.TCPServer
- process_request(self, request, client_address) from SocketServer.TCPServer
- serve_forever(self) from SocketServer.TCPServer
- server_activate(self) from SocketServer.TCPServer
- Override server_bind to store the server name.
- verify_request(self, request, client_address) from SocketServer.TCPServer